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Esper Origins (Borderless) (FIN-370) - FINAL FANTASY

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Esper Origins (Borderless) (FIN-370) - FINAL FANTASY

Sorcery // Enchantment Creature — Saga Elemental
Rare
null/null
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it.


//

Summon: Esper Maduin
[I] Reveal the top card of your library. If it’s a permanent card, put it into your hand.

[II] Add GG.

[III] Other creatures you control get +2/+2 and gain trample until end of turn.
Sorcery // Enchantment Creature — Saga Elemental
Rare
null/null
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it.


//

Summon: Esper Maduin
[I] Reveal the top card of your library. If it’s a permanent card, put it into your hand.

[II] Add GG.

[III] Other creatures you control get +2/+2 and gain trample until end of turn.
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Esper Origins (Borderless) (FIN-370) - FINAL FANTASY—
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Description

Sorcery // Enchantment Creature — Saga Elemental
Rare
null/null
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it.


//

Summon: Esper Maduin
[I] Reveal the top card of your library. If it’s a permanent card, put it into your hand.

[II] Add GG.

[III] Other creatures you control get +2/+2 and gain trample until end of turn.
Esper Origins (Borderless) (FIN-370) - FINAL FANTASY | Ralphie's Funhouse